Hello, I'm Noah Tanguy

I make tools and games and stuff

PROJECTS

Some of the cool stuff I made in my free time

Paradox

Paradox

Cross-platform 2D game engine with support for Vulkan, OpenGL and PS Vita

2026 - Present
C++OpenGLVulkanRead more
Bloodshed

Bloodshed

Fully custom Modded Minecraft server network with a unique Factions gamemode.

2020 - Present
JavaOpenGLNetworkingJS
Stellar

Stellar

Used to create some of my school projects Includes UI, Networking, GameStates, Input utils.

2024 - 2025
CC++ImGuiRead more
Sunder

Sunder

A 3D puzzle game, inspired by “Captain Toad Treasure Tracker”

2023 - 2025 (For now)
UE5C++BlueprintsRead more
Qubyt Client

Qubyt Client

Fully featured Minecraft PVP client filled with customization features and a basic plugin API.

2019 - 2022
JavaOpenGL

GAMES

Mostly my school projects

Fish n' Ship

Fish n' Ship

Pirate themed exploration "friend-slop" Added voice chat, networking, VFX and SFX

January - May 2026
UnityC#Networking
Pulse

Pulse

Rythm / Gatcha 2D mobile game Made one of the gamemodes and a tool to import levels from Beat Saber

September - December 2025
UnityC#Mobile
Godbreak

Godbreak

A 2D Sandbox exploration adventure Created a custom editor to create procedural structures and handled merges

January - May 2025
C++StellarImGuiRead more
Hexatak

Hexatak

Online Multiplayer isometric board game Built tools for networking, packet system and handled merges

September - December 2024
C++StellarNetworkingRead more
Niva

Niva

2D Die & Retry platformer Built tools for rendering, levels and handled merges

March - May 2024
CStellarSteamTiledRead more
Brainout

Brainout

Serious Game with a mix of Kahoot and Mario Party Built a system where teachers can create questions and students answer in game

2022 - 2023
UE4C++BlueprintsRead more

ABOUT ME

Howdy!

Noah Tanguy

Hello! My name is Noah Tanguy and I'm currently based in France. I've fallen in love with game engines and making tools to help out teammates during game development. I love watching devlogs or behind the scenes of my favorite games.